| 1 | if (myinteract == 1 && global.plot < 6) |
| 2 | { |
| 3 | global.flag[10 spared_last] = 0; |
| 4 | global.flag[11 escaped_last] = 0; |
| 5 | global.flag[12 killed_last] = 0; |
| 6 | global.flag[13 bored_last] = 0; |
| 7 | global.entrance = 0; |
| 8 | global.battlegroup = 2; |
| 9 | obj_mainchara.depth = -600; |
| 10 | if (instance_exists(obj_battler) == 0) |
| 11 | instance_create(0, 0, obj_battler); |
| 12 | global.plot = 6; |
| 13 | myinteract = 0; |
| 14 | } |
| 15 | script_execute(scr_depth); |