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gml_Object_obj_dustcloud_Alarm_0

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1
friction = 0.8;
2
direction = random(360);
3
if (rightside < 0.75)
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    direction = 180;
5
if (rightside > 1.25)
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    direction = 0;
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if (topside > 1.25 && rightside > 1.25)
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    direction = 45;
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if (topside > 1.25 && rightside > 0.75 && rightside < 1.25)
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    direction = 90;
11
if (topside > 1.25 && rightside < 0.75)
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    direction = 135;
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if (topside < 0.75 && rightside > 1.25)
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    direction = 315;
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if (topside < 0.75 && rightside > 0.75 && rightside < 1.25)
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    direction = 270;
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if (topside < 0.75 && rightside < 0.75)
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    direction = 235;
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direction = -direction;
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speed = 8;