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gml_Object_obj_ebottfadein_Other_10

(view raw script w/o annotations or w/e)
1
for (i = 0; i < 4; i += 1)
2
{
3
    xx = view_xview[0];
4
    yy = view_yview[0];
5
    draw_sprite_ext(spr_noise, floor(n_index / 2), (xx - 10) + (i * 200), -10 + yy, 2, 2, 0, c_white, n_alpha);
6
    draw_sprite_ext(spr_noise, floor(n_index / 2), (xx - 10) + (i * 200), 190 + yy, 2, 2, 0, c_white, n_alpha);
7
    draw_sprite_ext(spr_noise, floor(n_index / 2), (xx - 10) + (i * 200), 390 + yy, 2, 2, 0, c_white, n_alpha);
8
}