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gml_Object_obj_elevatordoor_Create_0

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1
if (room == room_castle_elevatorout && x < (room_width / 2) && global.flag[493 true_pacifist_progression] >= 12 && global.flag[7 true_pacifist] == 0)
2
{
3
    instance_create(x, y + 30, obj_solidsmall);
4
    instance_create(x + 20, y + 30, obj_solidsmall);
5
    with (obj_door_s_musfade)
6
        instance_destroy();
7
    myvine = scr_marker
scr_marker

thismarker = instance_create(argument0, argument1, obj_npc_marker); thismarker.visible = true; thismarker.image_speed = 0; thismarker.sprite_index = argument2; return thismarker;
(x, y, spr_elevatordoor_vines);
8
    myvine.depth = depth;
9
    instance_create(90, 120, obj_readable_room1);
10
    if (global.entrance == 24 && instance_exists(obj_mainchara))
11
    {
12
        obj_mainchara.x = 90;
13
        obj_mainchara.y = 130;
14
    }
15
    instance_destroy();
16
    exit;
17
}
18
s1 = instance_create(x, y + 30, obj_solidsmall);
19
s2 = instance_create(x + 20, y + 30, obj_solidsmall);
20
myinteract = 0;
21
con = 0;
22
side = 0;
23
if (global.entrance == 19)
24
    alarm[0] = 1;
gml_Object_obj_elevatordoor_Alarm_0.gml

side = 20; con = 2; with (s1) instance_destroy(); with (s2) instance_destroy(); event_user(0);
25
if (room == room_fire_core1)
26
{
27
    global.flag[200 kills_area_pointer] = 205;
28
    con = 40;
29
    ok = 0;
30
    if (global.flag[414 got_alphys_advice1] == 1)
31
        ok = 1;
32
    if (global.flag[367 disable_alphys_calls] > 0)
33
        ok = 1;
34
    if (ok == 1)
35
        con = 43;
36
    if (global.flag[418 core_shooter_complete] == 1 || global.flag[419 warriors_path_complete] == 1 || global.flag[420 core_laser_timeout] == 1)
37
        con = 0;
38
}
39
if (room == room_fire_core_premett)
40
    global.flag[200 kills_area_pointer] = 205;
41
if (room == room_castle_precastle)
42
{
43
    con = 50;
44
    ok = 0;
45
    if (global.flag[450 progress_story] >= 17)
46
        ok = 1;
47
    if (ok == 1)
48
        con = 0;
49
}
50
if (room == room_fire_hotellobby)
51
{
52
    con = 50;
53
    ok = 0;
54
}
55
if (room == room_fire_elevator_l2)
56
{
57
    if (scr_murderlv
scr_murderlv

mrd = 0; if (global.flag[202 kills_ruins] >= 20) mrd = 1; if (mrd == 1 && global.flag[45 status_toriel] == 4) mrd = 2; if (mrd == 2 && global.flag[52 status_doggo] == 1) mrd = 3; if (mrd == 3 && global.flag[53 status_dogcouple] == 1) mrd = 4; if (mrd == 4 && global.flag[54 status_greaterdog] == 1) mrd = 5; if (mrd == 5 && global.flag[57 status_snowdrake] == 2) mrd = 6; if (mrd == 6 && global.flag[203 kills_tundra] >= 16) mrd = 7; if (mrd == 7 && global.flag[67 status_papyrus] == 1) mrd = 8; if (mrd == 8 && global.flag[81 status_shyren] == 1) mrd = 9; if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1) mrd = 10; if (mrd == 10 && global.flag[204 kills_water] >= 18) mrd = 11; if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1) mrd = 12; if (mrd == 12 && global.flag[402 killed_rg] == 1) mrd = 13; if (mrd == 13 && global.flag[397 killed_muffet] == 1) mrd = 14; if (mrd == 14 && global.flag[205 kills_hotland] >= 40) mrd = 15; if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0) mrd = 16; murderboy = mrd; if (global.flag[26 murderlevel_override] > 0) mrd = global.flag[26 murderlevel_override]; return mrd;
() >= 12)
58
    {
59
        ff = instance_create(200, 140, obj_kitchenforcefield);
60
        ff.image_yscale = 3;
61
    }
62
}
63
if (room == room_fire_elevator_r3)
64
{
65
    if (scr_murderlv
scr_murderlv

mrd = 0; if (global.flag[202 kills_ruins] >= 20) mrd = 1; if (mrd == 1 && global.flag[45 status_toriel] == 4) mrd = 2; if (mrd == 2 && global.flag[52 status_doggo] == 1) mrd = 3; if (mrd == 3 && global.flag[53 status_dogcouple] == 1) mrd = 4; if (mrd == 4 && global.flag[54 status_greaterdog] == 1) mrd = 5; if (mrd == 5 && global.flag[57 status_snowdrake] == 2) mrd = 6; if (mrd == 6 && global.flag[203 kills_tundra] >= 16) mrd = 7; if (mrd == 7 && global.flag[67 status_papyrus] == 1) mrd = 8; if (mrd == 8 && global.flag[81 status_shyren] == 1) mrd = 9; if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1) mrd = 10; if (mrd == 10 && global.flag[204 kills_water] >= 18) mrd = 11; if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1) mrd = 12; if (mrd == 12 && global.flag[402 killed_rg] == 1) mrd = 13; if (mrd == 13 && global.flag[397 killed_muffet] == 1) mrd = 14; if (mrd == 14 && global.flag[205 kills_hotland] >= 40) mrd = 15; if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0) mrd = 16; murderboy = mrd; if (global.flag[26 murderlevel_override] > 0) mrd = global.flag[26 murderlevel_override]; return mrd;
() >= 12)
66
    {
67
        ff = instance_create(80, 100, obj_kitchenforcefield);
68
        with (ff)
69
            image_yscale = 3;
70
    }
71
}
72
if (room == room_fire_elevator_r2)
73
{
74
    if (scr_murderlv
scr_murderlv

mrd = 0; if (global.flag[202 kills_ruins] >= 20) mrd = 1; if (mrd == 1 && global.flag[45 status_toriel] == 4) mrd = 2; if (mrd == 2 && global.flag[52 status_doggo] == 1) mrd = 3; if (mrd == 3 && global.flag[53 status_dogcouple] == 1) mrd = 4; if (mrd == 4 && global.flag[54 status_greaterdog] == 1) mrd = 5; if (mrd == 5 && global.flag[57 status_snowdrake] == 2) mrd = 6; if (mrd == 6 && global.flag[203 kills_tundra] >= 16) mrd = 7; if (mrd == 7 && global.flag[67 status_papyrus] == 1) mrd = 8; if (mrd == 8 && global.flag[81 status_shyren] == 1) mrd = 9; if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1) mrd = 10; if (mrd == 10 && global.flag[204 kills_water] >= 18) mrd = 11; if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1) mrd = 12; if (mrd == 12 && global.flag[402 killed_rg] == 1) mrd = 13; if (mrd == 13 && global.flag[397 killed_muffet] == 1) mrd = 14; if (mrd == 14 && global.flag[205 kills_hotland] >= 40) mrd = 15; if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0) mrd = 16; murderboy = mrd; if (global.flag[26 murderlevel_override] > 0) mrd = global.flag[26 murderlevel_override]; return mrd;
() >= 12)
75
    {
76
        ff = instance_create(80, 100, obj_kitchenforcefield);
77
        with (ff)
78
            image_yscale = 3;
79
    }
80
}
81
if (room == room_fire_core_final)
82
{
83
    global.border = 0;
84
    SCR_BORDERSETUP
SCR_BORDERSETUP

if (global.border == 0) { global.idealborder[0] = 32; global.idealborder[1] = 602; global.idealborder[2] = 250; global.idealborder[3] = 385; } if (global.border == 1) { global.idealborder[0] = 217; global.idealborder[1] = 417; global.idealborder[2] = 180; global.idealborder[3] = 385; } if (global.border == 2) { global.idealborder[0] = 217; global.idealborder[1] = 417; global.idealborder[2] = 125; global.idealborder[3] = 385; } if (global.border == 3) { global.idealborder[0] = 237; global.idealborder[1] = 397; global.idealborder[2] = 250; global.idealborder[3] = 385; } if (global.border == 4) { global.idealborder[0] = 267; global.idealborder[1] = 367; global.idealborder[2] = 295; global.idealborder[3] = 385; } if (global.border == 5) { global.idealborder[0] = 192; global.idealborder[1] = 442; global.idealborder[2] = 250; global.idealborder[3] = 385; } if (global.border == 6) { global.idealborder[0] = 227; global.idealborder[1] = 407; global.idealborder[2] = 250; global.idealborder[3] = 385; } if (global.border == 7) { global.idealborder[0] = 227; global.idealborder[1] = 407; global.idealborder[2] = 200; global.idealborder[3] = 385; } if (global.border == 8) { global.idealborder[0] = 202; global.idealborder[1] = 432; global.idealborder[2] = 290; global.idealborder[3] = 385; } if (global.border == 9) { global.idealborder[0] = 132; global.idealborder[1] = 492; global.idealborder[2] = 250; global.idealborder[3] = 385; } if (global.border == 10) { global.idealborder[0] = 147; global.idealborder[1] = 487; global.idealborder[2] = 200; global.idealborder[3] = 385; } if (global.border == 11) { global.idealborder[0] = 32; global.idealborder[1] = 602; global.idealborder[2] = 330; global.idealborder[3] = 465; } if (global.border == 12) { global.idealborder[0] = (room_width / 2) - 40; global.idealborder[1] = (room_width / 2) + 40; global.idealborder[2] = (room_height / 2) - 40; global.idealborder[3] = (room_height / 2) + 40; } if (global.border == 13) { global.idealborder[0] = (room_width / 2) - 40; global.idealborder[1] = (room_width / 2) + 40; global.idealborder[2] = 250; global.idealborder[3] = 385; } if (global.border == 14) { global.idealborder[0] = (room_width / 2) - 35; ...
();
85
}
86
buffer = 0;