1 |
if (global.encounter > steps) |
2 |
{ |
3 |
if (global.interact == 0) |
4 |
{ |
5 |
script_execute(scr_steps, 250, 230, 20, 202); |
6 |
global.encounter = 0; |
7 |
battlegroup = random(20); |
8 |
if (battlegroup <= 5) |
9 |
global.battlegroup = 4; |
10 |
if (battlegroup > 5) |
11 |
global.battlegroup = 5; |
12 |
if (battlegroup > 10) |
13 |
global.battlegroup = 7; |
14 |
if (battlegroup > 15) |
15 |
global.battlegroup = 6; |
16 |
if (battlegroup > 18) |
17 |
global.battlegroup = 9; |
18 |
if (global.flag[6 hardmode] == 1) |
19 |
{ |
20 |
if (battlegroup <= 5) |
21 |
global.battlegroup = 125; |
22 |
if (battlegroup > 5) |
23 |
global.battlegroup = 126; |
24 |
if (battlegroup > 10) |
25 |
global.battlegroup = 123; |
26 |
if (battlegroup > 15) |
27 |
global.battlegroup = 122; |
28 |
if (battlegroup > 18) |
29 |
global.battlegroup = 124; |
30 |
} |
31 |
if (alldead == 2) |
32 |
global.battlegroup = 19; |
33 |
if (alldead == 1) |
34 |
{ |
35 |
global.battlegroup = 19; |
36 |
alldead = 2; |
37 |
} |
38 |
else |
39 |
{ |
40 |
instance_create(0, 0, obj_battleblcon); |
41 |
} |
42 |
} |
43 |
} |