|
1
|
if (global.encounter > steps)
|
|
2
|
{
|
|
3
|
if (global.phasing == 0)
|
|
4
|
{
|
|
5
|
if (global.interact == 0)
|
|
6
|
{
|
|
7
|
script_execute(scr_steps, 640, 380, 18, 204);
|
|
8
|
if (scr_murderlvscr_murderlv
mrd = 0;
if (global.flag[202 kills_ruins] >= 20)
mrd = 1;
if (mrd == 1 && global.flag[45 status_toriel] == 4)
mrd = 2;
if (mrd == 2 && global.flag[52 status_doggo] == 1)
mrd = 3;
if (mrd == 3 && global.flag[53 status_dogcouple] == 1)
mrd = 4;
if (mrd == 4 && global.flag[54 status_greaterdog] == 1)
mrd = 5;
if (mrd == 5 && global.flag[57 status_snowdrake] == 2)
mrd = 6;
if (mrd == 6 && global.flag[203 kills_tundra] >= 16)
mrd = 7;
if (mrd == 7 && global.flag[67 status_papyrus] == 1)
mrd = 8;
if (mrd == 8 && global.flag[81 status_shyren] == 1)
mrd = 9;
if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1)
mrd = 10;
if (mrd == 10 && global.flag[204 kills_water] >= 18)
mrd = 11;
if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1)
mrd = 12;
if (mrd == 12 && global.flag[402 killed_rg] == 1)
mrd = 13;
if (mrd == 13 && global.flag[397 killed_muffet] == 1)
mrd = 14;
if (mrd == 14 && global.flag[205 kills_hotland] >= 40)
mrd = 15;
if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0)
mrd = 16;
murderboy = mrd;
if (global.flag[26 murderlevel_override] > 0)
mrd = global.flag[26 murderlevel_override];
return mrd; () >= 10 && global.flag[27 spared_specific] == 0)
|
|
9
|
script_execute(scr_steps, 120, 50, 18, 204);
|
|
10
|
global.encounter = 0;
|
|
11
|
battlegroup = floor(random(15));
|
|
12
|
if (battlegroup < 15)
|
|
13
|
global.battlegroup = 54;
|
|
14
|
if (battlegroup < 10)
|
|
15
|
global.battlegroup = 55;
|
|
16
|
if (battlegroup < 4)
|
|
17
|
global.battlegroup = 41;
|
|
18
|
if (global.flag[358 progress_water2_battles] == 0)
|
|
19
|
global.battlegroup = 41;
|
|
20
|
if (global.flag[358 progress_water2_battles] == 1)
|
|
21
|
global.battlegroup = 42;
|
|
22
|
if (global.flag[358 progress_water2_battles] == 2)
|
|
23
|
global.battlegroup = 54;
|
|
24
|
if (global.flag[358 progress_water2_battles] == 3)
|
|
25
|
global.battlegroup = 55;
|
|
26
|
global.flag[358 progress_water2_battles] += 1;
|
|
27
|
if (alldead == 2)
|
|
28
|
global.battlegroup = 19;
|
|
29
|
if (alldead == 1)
|
|
30
|
{
|
|
31
|
global.flag[223 genocide_water] = 1;
|
|
32
|
global.battlegroup = 19;
|
|
33
|
alldead = 2;
|
|
34
|
}
|
|
35
|
else
|
|
36
|
{
|
|
37
|
instance_create(0, 0, obj_battleblcon);
|
|
38
|
}
|
|
39
|
}
|
|
40
|
}
|
|
41
|
else
|
|
42
|
{
|
|
43
|
steps = 0;
|
|
44
|
}
|
|
45
|
}
|