1 | alldead = 0; |
2 | global.encounter = 0; |
3 | if (global.entrance == 1) |
4 | script_execute(scr_steps, 160, 30, 16, 203); |
5 | else |
6 | script_execute(scr_steps, 300, 30, 16, 203); |
7 | if (global.flag[203 kills_tundra] == 0 && global.plot > 100) |
8 | instance_destroy(); |