1 |
if (flowey == 1) |
2 |
{ |
3 |
draw_sprite_ext(spr_flowey_riseanim2, fimg, 140, 140, 1, 1, 0, c_white, 1); |
4 |
if (fimg < 8) |
5 |
fimg += 0.5; |
6 |
else |
7 |
flowey = 2; |
8 |
} |
9 |
if (flowey == 2) |
10 |
{ |
11 |
draw_sprite_ext(spr_flowey_riseanim2, fimg, 140, 140, 1, 1, 0, c_white, 1); |
12 |
if (facetype == 0) |
13 |
draw_sprite_ext(spr_floweyface_l, global.faceemotion, 140, 140, 1, 1, 0, c_white, 1); |
14 |
if (facetype == 1) |
15 |
draw_sprite_ext(spr_floweyface_l2, global.faceemotion, 140, 140, 1, 1, 0, c_white, 1); |
16 |
} |
17 |
if (flowey == 3) |
18 |
{ |
19 |
draw_sprite_ext(spr_flowey_riseanim, fimg, 140, 140, 1, 1, 0, c_white, 1); |
20 |
if (fimg > 0) |
21 |
fimg -= 0.5; |
22 |
else |
23 |
flowey = 4; |
24 |
} |