1 | if (off == 0) |
2 | { |
3 | gravity = 0.1; |
4 | gravity_direction = 0; |
5 | } |
6 | if (off == 1) |
7 | { |
8 | gravity = 0.1; |
9 | gravity_direction = 180; |
10 | } |
11 | if (off == 2) |
12 | { |
13 | gravity = 0.1; |
14 | gravity_direction = 60 + random(60); |
15 | pop = scr_monstersum(); |
16 | if (pop > 1) |
17 | instance_destroy(); |
18 | } |