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gml_Object_obj_eyeshot_a_Other_14

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1
saved_angle = image_angle;
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saved_x = x;
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saved_y = y;
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saved_active = active;
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saved_speed = speed;
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saved_direction = direction;
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saved_size = size;
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saved_xscale = image_xscale;
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saved_yscale = image_yscale;
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saved_visible = visible;
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saved = 1;
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if (saved_active == 0)
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    instance_destroy();