Undertale script viewer

← back to main script listing

gml_Object_obj_f_handgun_Alarm_0

(view raw script w/o annotations or w/e)
1
visible = true;
2
if (side == 0)
3
{
4
    x = 70;
5
    alarm[4] = 24;
6
    con = 1;
7
}
8
if (side == 1)
9
{
10
    x = room_width - 70;
11
    image_xscale = -1;
12
    alarm[4] = 24;
13
    con = 1;
14
}