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gml_Object_obj_face_asgore_Step_0

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1
if (global.faceemotion < 6)
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    sprite_index = u[global.faceemotion];
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if (instance_exists(OBJ_WRITER))
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{
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    if (OBJ_WRITER.halt != 0)
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    {
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        image_speed = 0;
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        image_index = 0;
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    }
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    else
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    {
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        image_speed = 0.25;
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    }
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}