1 | if (global.faceemotion < 6) |
2 | sprite_index = u[global.faceemotion]; |
3 | if (instance_exists(OBJ_WRITER)) |
4 | { |
5 | if (OBJ_WRITER.halt != 0) |
6 | { |
7 | image_speed = 0; |
8 | image_index = 0; |
9 | } |
10 | else |
11 | { |
12 | image_speed = 0.25; |
13 | } |
14 | } |