| 1 | sprite_index = u[global.faceemotion]; |
| 2 | if (instance_exists(OBJ_WRITER)) |
| 3 | { |
| 4 | if (OBJ_WRITER.halt != 0) |
| 5 | { |
| 6 | image_speed = 0; |
| 7 | image_index = 0; |
| 8 | } |
| 9 | else |
| 10 | { |
| 11 | image_speed = 0.25; |
| 12 | } |
| 13 | } |
| 14 | if (global.facechoice == 0) |
| 15 | instance_destroy(); |