1 |
if (global.faceemotion == 0 && sprite_index != spr_floweynice) |
2 |
sprite_index = spr_floweynice; |
3 |
if (global.faceemotion == 1 && sprite_index != spr_floweynicesideum) |
4 |
sprite_index = spr_floweynicesideum; |
5 |
if (global.faceemotion == 2 && sprite_index != spr_floweysassy) |
6 |
sprite_index = spr_floweysassy; |
7 |
if (global.faceemotion == 3 && sprite_index != spr_floweypissed) |
8 |
sprite_index = spr_floweypissed; |
9 |
if (global.faceemotion == 4 && sprite_index != spr_floweyevil) |
10 |
sprite_index = spr_floweyevil; |
11 |
if (global.faceemotion == 5 && sprite_index != spr_floweygrin) |
12 |
sprite_index = spr_floweygrin; |
13 |
if (room == room_ruinsexit) |
14 |
{ |
15 |
if (global.faceemotion == 6 && sprite_index != spr_floweygrin) |
16 |
sprite_index = spr_floweytoriel; |
17 |
if (global.faceemotion == 7 && sprite_index != spr_floweygrin) |
18 |
sprite_index = spr_floweytoriel2; |
19 |
if (global.faceemotion == 8 && sprite_index != spr_floweygrin) |
20 |
sprite_index = spr_floweyplain; |
21 |
} |
22 |
if (instance_exists(OBJ_WRITER)) |
23 |
{ |
24 |
if (OBJ_WRITER.halt != 0) |
25 |
{ |
26 |
image_speed = 0; |
27 |
image_index = 0; |
28 |
} |
29 |
else |
30 |
{ |
31 |
image_speed = 0.2; |
32 |
} |
33 |
} |