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gml_Object_obj_face_sans_Create_0

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1
event_inherited();
2
image_speed = 0.25;
3
if (instance_exists(obj_face_undyne))
4
{
5
    with (obj_face_undyne)
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        instance_destroy();
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}
8
if (instance_exists(obj_face_papyrus))
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{
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    with (obj_face_papyrus)
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        instance_destroy();
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}
13
if (instance_exists(obj_face_alphys))
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{
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    with (obj_face_alphys)
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        instance_destroy();
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}
18
if (instance_exists(obj_face_asgore))
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{
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    with (obj_face_asgore)
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        instance_destroy();
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}
23
if (instance_exists(obj_face_torieltalk))
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{
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    with (obj_face_torieltalk)
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        instance_destroy();
27
}
28
if (instance_exists(obj_face_torielblink))
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{
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    with (obj_face_torielblink)
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        instance_destroy();
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}
33
if (instance_exists(obj_torbody))
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{
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    with (obj_torbody)
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        instance_destroy();
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}
38
if (instance_exists(obj_face_mettaton))
39
{
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    with (obj_face_mettaton)
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        instance_destroy();
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}
43
if (global.faceemotion == 0 && sprite_index != spr_face_sans)
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    sprite_index = spr_face_sans;
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if (global.faceemotion == 1 && sprite_index != spr_face_sanschuckle)
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    sprite_index = spr_face_sanschuckle;
47
if (global.faceemotion == 2 && sprite_index != spr_face_sanswink)
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    sprite_index = spr_face_sanswink;
49
if (global.faceemotion == 3 && sprite_index != spr_face_sansblink)
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    sprite_index = spr_face_sansblink;
51
if (global.faceemotion == 4 && sprite_index != spr_face_sansnoeyes)
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    sprite_index = spr_face_sansnoeyes;