1 |
if (global.faceemotion == 0 && sprite_index != spr_face_sans) |
2 |
sprite_index = spr_face_sans; |
3 |
if (global.faceemotion == 1 && sprite_index != spr_face_sanschuckle) |
4 |
sprite_index = spr_face_sanschuckle; |
5 |
if (global.faceemotion == 2 && sprite_index != spr_face_sanswink) |
6 |
sprite_index = spr_face_sanswink; |
7 |
if (global.faceemotion == 3 && sprite_index != spr_face_sansblink) |
8 |
sprite_index = spr_face_sansblink; |
9 |
if (global.faceemotion == 4 && sprite_index != spr_face_sansnoeyes) |
10 |
sprite_index = spr_face_sansnoeyes; |