|
1
|
if (global.faceemotion == 0 && sprite_index != spr_face_sans)
|
|
2
|
sprite_index = spr_face_sans;
|
|
3
|
if (global.faceemotion == 1 && sprite_index != spr_face_sanschuckle)
|
|
4
|
sprite_index = spr_face_sanschuckle;
|
|
5
|
if (global.faceemotion == 2 && sprite_index != spr_face_sanswink)
|
|
6
|
sprite_index = spr_face_sanswink;
|
|
7
|
if (global.faceemotion == 3 && sprite_index != spr_face_sansblink)
|
|
8
|
sprite_index = spr_face_sansblink;
|
|
9
|
if (global.faceemotion == 4 && sprite_index != spr_face_sansnoeyes)
|
|
10
|
sprite_index = spr_face_sansnoeyes;
|