| 1 |
if (global.faceemotion == 0 && sprite_index != spr_face_sans) |
| 2 |
sprite_index = spr_face_sans; |
| 3 |
if (global.faceemotion == 1 && sprite_index != spr_face_sanschuckle) |
| 4 |
sprite_index = spr_face_sanschuckle; |
| 5 |
if (global.faceemotion == 2 && sprite_index != spr_face_sanswink) |
| 6 |
sprite_index = spr_face_sanswink; |
| 7 |
if (global.faceemotion == 3 && sprite_index != spr_face_sansblink) |
| 8 |
sprite_index = spr_face_sansblink; |
| 9 |
if (global.faceemotion == 4 && sprite_index != spr_face_sansnoeyes) |
| 10 |
sprite_index = spr_face_sansnoeyes; |