1 |
sprite_index = u[global.faceemotion]; |
2 |
if (global.faceemotion == 1 && global.flag[390 undyne_expression] == 2) |
3 |
sprite_index = spr_face_undyne1_3; |
4 |
if (global.faceemotion == 2 && global.flag[20 animation_index] == 9) |
5 |
sprite_index = spr_face_undyne2_2; |
6 |
if (global.faceemotion == 9 && global.flag[390 undyne_expression] == 1) |
7 |
sprite_index = spr_face_undyne9_2; |
8 |
if (global.faceemotion == 9 && global.flag[390 undyne_expression] == 2) |
9 |
sprite_index = spr_face_undyne9_3; |
10 |
if (instance_exists(OBJ_WRITER)) |
11 |
{ |
12 |
if (OBJ_WRITER.halt != 0) |
13 |
{ |
14 |
image_speed = 0; |
15 |
image_index = 0; |
16 |
} |
17 |
else |
18 |
{ |
19 |
image_speed = 0.25; |
20 |
} |
21 |
} |
22 |
if (global.facechoice == 0) |
23 |
instance_destroy(); |