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gml_Object_obj_fearundynenpc2_Alarm_0

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myinteract = 3;
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global.msc = 0;
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global.typer = 5;
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global.facechoice = 0;
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global.faceemotion = 0;
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global.msg[0] = "* Hey^1, I haven't seen you&  around before./";
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global.msg[1] = "* It's nice to meet new&  people^1, isn't it?/%%";
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if (global.plot > 105)
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    global.msg[0] = "* I..^1.&* I don't know you./%%";
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mydialoguer = instance_create(0, 0, obj_dialoguer);
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talkedto += 1;