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gml_Object_obj_flasher_Create_0

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1
x = 0;
2
y = 0;
3
image_alpha = 0;
4
amt = 1;
5
color = c_white;
6
alarm[0] = 2;
gml_Object_obj_flasher_Alarm_0.gml

image_alpha = amt; active = 1;
7
fadespeed = 0.1;
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active = 0;