1 |
if (laugh == 0) |
2 |
{ |
3 |
if (neut == 0) |
4 |
draw_sprite_ext(sprite_index, image_index, x, y, 2, 2, 0, c_white, image_alpha); |
5 |
if (neut == 1) |
6 |
draw_sprite_ext(sprite_index, image_index, x, y, 2, 2, 0, c_white, image_alpha); |
7 |
if (drawface == 1) |
8 |
draw_sprite_ext(spr_floweyface_end, global.faceemotion, x, y, 2, 2, 0, c_white, image_alpha); |
9 |
if (con == 0 && image_index >= 8) |
10 |
{ |
11 |
image_speed = 0; |
12 |
drawface = 1; |
13 |
} |
14 |
if (con == 6) |
15 |
{ |
16 |
if (neut == 0) |
17 |
sprite_index = spr_flowey_riseanim; |
18 |
if (neut == 1) |
19 |
sprite_index = spr_flowey_riseanim2; |
20 |
drawface = 0; |
21 |
image_speed = -0.5; |
22 |
if (image_index < 1) |
23 |
{ |
24 |
if (spec == 0) |
25 |
{ |
26 |
y += 80; |
27 |
x += 180; |
28 |
} |
29 |
if (spec == 1) |
30 |
x = 100; |
31 |
if (spec == 2) |
32 |
{ |
33 |
y = ystart + 40; |
34 |
x = xstart + 110; |
35 |
} |
36 |
con = 0; |
37 |
image_speed = 0.5; |
38 |
} |
39 |
} |
40 |
} |
41 |
if (laugh == 1) |
42 |
{ |
43 |
li += 1; |
44 |
draw_sprite_ext(spr_floweylaugh, floor(li / 2), x, y, 2, 2, 0, c_white, image_alpha); |
45 |
} |
46 |
if (laugh == 2) |
47 |
{ |
48 |
li += 1; |
49 |
draw_sprite_ext(spr_floweylaugh, 0, x, y, 2, 2, 0, c_white, image_alpha); |
50 |
} |