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gml_Object_obj_flowey_master_Other_18

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1
instance_create(300, -10, obj_floweyslice);
2
snd_play(snd_laz_c);
3
alarm[7]
 = 30;
gml_Object_obj_flowey_master_Alarm_7.gml

event_user(7);
4
if (instance_exists(obj_floweydmgwriter))
5
{
6
    with (obj_floweydmgwriter)
7
        instance_destroy();
8
}