instance_create(300, -10, obj_floweyslice);
snd_play(snd_laz_c);
alarm[7] = 30;gml_Object_obj_flowey_master_Alarm_7.gmlevent_user(7);
if (instance_exists(obj_floweydmgwriter))
{
with (obj_floweydmgwriter)
instance_destroy();
}