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gml_Object_obj_floweybattle1_Alarm_0

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1
blcon = instance_create(x + sprite_width, y, obj_blconwdflowey);
2
global.msc = 666;
3
global.typer = 6;
4
conversation = 1;
5
image_speed = 0.2;
6
instance_create(obj_fakeheart.x - 14, obj_fakeheart.y - 14, obj_guidearrows);
7
blconwriter = instance_create(obj_blconwdflowey.x + 40, obj_blconwdflowey.y + 10, OBJ_WRITER);