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gml_Object_obj_floweybattle1_Alarm_2

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1
global.typer = 20;
2
blcon = instance_create(x + sprite_width, y, obj_blconwdflowey);
3
conversation = 14;
4
global.msc = 670;
5
blconwriter = instance_create(obj_blconwdflowey.x + 40, obj_blconwdflowey.y + 10, OBJ_WRITER);