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gml_Object_obj_floweyfacer_Create_0

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1
global.faceemotion = 0;
2
global.facing = 2;
3
type = 0;
4
image_xscale = 2;
5
image_yscale = 2;
6
ns = caster_load("music/f_noise.ogg");
7
moved = 0;
8
helltimer = 0;
9
set = 0;