Undertale script viewer

← back to main script listing

gml_Object_obj_floweynukesplosion_Step_0

(view raw script w/o annotations or w/e)
1
image_speed = 2;
2
counter += 2;
3
if (counter == 2 || counter == 3)
4
{
5
    if (collision_rectangle(x + 91, y + 93, x + 128, y + 158, obj_vsflowey_heart, 0, 1))
6
        event_user(12);
7
}
8
if (counter >= 4 && counter <= 8)
9
{
10
    if (collision_rectangle(x + 88, y + 68, x + 128, y + 158, obj_vsflowey_heart, 0, 1))
11
        event_user(12);
12
}
13
if (counter >= 9 && counter <= 12)
14
{
15
    if (collision_rectangle(x + 80, y + 44, x + 128, y + 158, obj_vsflowey_heart, 0, 1))
16
        event_user(12);
17
}
18
if (counter >= 13 && counter <= 23)
19
{
20
    if (collision_rectangle(x + 70, y + 28, x + 118, y + 158, obj_vsflowey_heart, 0, 1))
21
        event_user(12);
22
}
23
if (counter > 24)
24
{
25
    image_alpha -= 0.2;
26
    if (image_alpha < 0.2)
27
        instance_destroy();
28
}