1 |
if (frozen == 0) |
2 |
siner += 1; |
3 |
if (flash == 0) |
4 |
{ |
5 |
image_blend = c_white; |
6 |
blend2 = 16777215; |
7 |
} |
8 |
if (flash == 1) |
9 |
{ |
10 |
draw_set_alpha(sin(siner / 3) / 2); |
11 |
draw_ellipse_color(x - 45, y + 40, x + 45, y - 40, c_green, c_black, 0); |
12 |
draw_set_alpha(1); |
13 |
image_blend = make_color_rgb(100 - (sin(siner / 3) * 100), 255, 100 - (sin(siner / 3) * 100)); |
14 |
} |
15 |
if (flash == 2) |
16 |
{ |
17 |
draw_set_alpha(sin(siner / 3) / 2); |
18 |
draw_ellipse_color((x - 45) + op, y + 40, x + 45 + op, y - 40, c_yellow, c_black, 0); |
19 |
draw_set_alpha(1); |
20 |
blend2 = make_color_rgb(230, 230, 130 - (sin(siner / 3) * 120)); |
21 |
} |
22 |
if (global.debug == 1) |
23 |
{ |
24 |
if (keyboard_check_pressed(ord("C"))) |
25 |
{ |
26 |
if (flash == 0) |
27 |
{ |
28 |
flash = 2; |
29 |
} |
30 |
else |
31 |
{ |
32 |
flash = 0; |
33 |
blend2 = 8421504; |
34 |
} |
35 |
} |
36 |
if (keyboard_check_pressed(ord("X"))) |
37 |
{ |
38 |
if (flash == 0) |
39 |
{ |
40 |
flash = 1; |
41 |
} |
42 |
else |
43 |
{ |
44 |
flash = 0; |
45 |
image_blend = c_gray; |
46 |
} |
47 |
} |
48 |
} |
49 |
for (i = 0; i < 16; i += 1) |
50 |
{ |
51 |
offx = x + (sin((i - 34) / 3) * 45); |
52 |
offy = y + (cos((i - 34) / 3) * 40) + (cos((i + siner) / 6) * 8); |
53 |
offs = sin((siner + (i * 4)) / 6) * 2; |
54 |
if (offs > 1) |
55 |
offs = (offs - 1) / 3; |
56 |
else |
57 |
offs = 0; |
58 |
if (global.soul_rescue < 5) |
59 |
draw_sprite_ext(sprite_index, image_index, offx, offy, 1 + offs, 1 + offs, (i * 20) + 50, image_blend, 1); |
60 |
else |
61 |
draw_sprite_ext(sprite_index, image_index, offx, offy, 1, 1, (i * 20) + 50, c_gray, 1); |
62 |
} |
63 |
for (i = 0; i < 16; i += 1) |
64 |
{ |
65 |
offx2 = (x - (sin((i - 34) / 3) * 45)) + op; |
66 |
offy2 = y + (cos((i - 34) / 3) * 40) + (cos((i + siner) / 6) * 8); |
67 |
offs2 = sin((siner + (i * 4)) / 6) * 2; |
68 |
if (offs2 > 1) |
69 |
offs2 = (offs2 - 1) / 3; |
70 |
else |
71 |
offs2 = 0; |
72 |
if (global.soul_rescue < 6) |
73 |
draw_sprite_ext(sprite_index, image_index, offx2, offy2, 1 + offs2, 1 + offs2, (i * -20) - 50, blend2, 1); |
74 |
else |
75 |
draw_sprite_ext(sprite_index, image_index, offx2, offy2, 1, 1, (i * -20) - 50, c_gray, 1); |
76 |
} |