1 |
if (frozen == 0) |
2 |
siner += 1; |
3 |
if (flash == 0) |
4 |
{ |
5 |
image_blend = c_white; |
6 |
blend2 = 16777215; |
7 |
} |
8 |
if (flash == 1) |
9 |
{ |
10 |
draw_set_color(c_yellow); |
11 |
draw_set_alpha(sin(siner / 3) / 2); |
12 |
draw_ellipse_color(x - 70, y + 50, x + 30, y - 40, c_aqua, c_black, 0); |
13 |
draw_set_alpha(1); |
14 |
image_blend = make_color_rgb(100 - (sin(siner / 3) * 100), 230, 255); |
15 |
} |
16 |
if (flash == 2) |
17 |
{ |
18 |
draw_set_color(c_yellow); |
19 |
draw_set_alpha(sin(siner / 3) / 2); |
20 |
draw_ellipse_color(x + op + 70, y + 50, (x + op) - 30, y - 40, c_orange, c_black, 0); |
21 |
draw_set_alpha(1); |
22 |
blend2 = make_color_rgb(230, 180, 100 - (sin(siner / 3) * 100)); |
23 |
} |
24 |
for (i = 0; i < 10; i += 1) |
25 |
{ |
26 |
offx = (x + (sin((i - 45) / 3) * 60)) - (i * 2); |
27 |
offy = y + (cos((i - 45) / 3) * 50) + (cos((i + siner) / 6) * 8); |
28 |
offs = sin((siner + (i * 4)) / 6) * 2; |
29 |
if (offs > 1) |
30 |
offs = (offs - 1) / 3; |
31 |
else |
32 |
offs = 0; |
33 |
if (global.soul_rescue < 1) |
34 |
{ |
35 |
draw_sprite_ext(sprite_index, image_index, offx, offy, 1 + offs, 1 + offs, (i * 20) + 30, image_blend, 1); |
36 |
} |
37 |
else |
38 |
{ |
39 |
offy = y + (cos((i - 45) / 3) * 50) + (cos((i + siner) / 6) * 4); |
40 |
offs = 0; |
41 |
draw_sprite_ext(sprite_index, image_index, offx, offy, 1 + offs, 1 + offs, (i * 20) + 30, c_gray, 1); |
42 |
} |
43 |
} |
44 |
for (i = 0; i < 10; i += 1) |
45 |
{ |
46 |
offx2 = (x - (sin((i - 45) / 3) * 60)) + (i * 2) + op; |
47 |
offy2 = y + (cos((i - 45) / 3) * 50) + (cos((i + siner) / 6) * 8); |
48 |
offs2 = sin((siner + (i * 4)) / 6) * 2; |
49 |
if (offs2 > 1) |
50 |
offs2 = (offs2 - 1) / 3; |
51 |
else |
52 |
offs2 = 0; |
53 |
if (global.soul_rescue < 2) |
54 |
{ |
55 |
draw_sprite_ext(sprite_index, image_index, offx2, offy2, 1 + offs2, 1 + offs2, (i * -20) + 150, blend2, 1); |
56 |
} |
57 |
else |
58 |
{ |
59 |
offy2 = y + (cos((i - 45) / 3) * 50) + (cos((i + siner) / 6) * 4); |
60 |
offs2 = 0; |
61 |
draw_sprite_ext(sprite_index, image_index, offx2, offy2, 1 + offs2, 1 + offs2, (i * -20) + 150, c_gray, 1); |
62 |
} |
63 |
} |