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gml_Object_obj_floweytalker1_Create_0

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1
if (room == room_area1_2)
2
{
3
    if (global.plot != 0)
4
        instance_destroy();
5
}
6
if (room == room_ruinsexit)
7
{
8
    if (global.plot > 27)
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        instance_destroy();
10
}
11
image_speed = 0;