1 |
b = instance_create(x, y, obj_bouncelight); |
2 |
b.vspeed = (-vspeed / 2) - random(1); |
3 |
b.hspeed = hspeed; |
4 |
b.hspeed += 2 - random(4); |
5 |
b.image_angle = image_angle; |
6 |
b.image_xscale = image_xscale; |
7 |
b.image_yscale = image_yscale; |
8 |
if (instance_exists(obj_counterscroller)) |
9 |
{ |
10 |
if (obj_counterscroller.fakev > -2) |
11 |
obj_counterscroller.fakev -= 6; |
12 |
if (obj_counterscroller.fakev < -3) |
13 |
obj_counterscroller.fakev = -3; |
14 |
snd_play(snd_chug); |
15 |
if (instance_exists(obj_shaker) == 0) |
16 |
scr_shakescr_shakeinstance_create(0, 0, obj_shaker);
obj_shaker.hshake = argument0;
obj_shaker.vshake = argument1;
obj_shaker.shakespeed = argument2; (2, 2, 2); |
17 |
} |
18 |
instance_destroy(); |