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gml_Object_obj_flylight_a_Collision_1187

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1
b = instance_create(x, y, obj_bouncelight);
2
b.vspeed = (-vspeed / 2) - random(1);
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b.hspeed = hspeed;
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b.hspeed += 2 - random(4);
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b.image_angle = image_angle;
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b.image_xscale = image_xscale;
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b.image_yscale = image_yscale;
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if (instance_exists(obj_counterscroller))
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{
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    if (obj_counterscroller.fakev > -2)
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        obj_counterscroller.fakev -= 6;
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    if (obj_counterscroller.fakev < -3)
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        obj_counterscroller.fakev = -3;
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    snd_play(snd_chug);
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    if (instance_exists(obj_shaker) == 0)
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        scr_shake
scr_shake

instance_create(0, 0, obj_shaker); obj_shaker.hshake = argument0; obj_shaker.vshake = argument1; obj_shaker.shakespeed = argument2;
(2, 2, 2);
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}
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instance_destroy();