1 | if (other.fade == 0) |
2 | { |
3 | with (other.id) |
4 | fade = 1; |
5 | with (other.id) |
6 | speed = -6; |
7 | with (other.id) |
8 | friction = 0.1; |
9 | with (obj_friendscene) |
10 | ting_s = 1; |
11 | } |
12 | fade = 1; |