|
1
|
if (active == 1)
|
|
2
|
{
|
|
3
|
if (x < (global.idealborder[0] + 15))
|
|
4
|
{
|
|
5
|
active = 0;
|
|
6
|
side = 1;
|
|
7
|
x = global.idealborder[0] + 20;
|
|
8
|
gravity = 0;
|
|
9
|
speed = 0;
|
|
10
|
sprite_index = spr_frogbullet_stop;
|
|
11
|
image_angle = -90;
|
|
12
|
alarm[0] = 8; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
13
|
if (lazy == 1)
|
|
14
|
alarm[0] = 20; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
15
|
}
|
|
16
|
if (y < (global.idealborder[2] + 15))
|
|
17
|
{
|
|
18
|
active = 0;
|
|
19
|
side = 2;
|
|
20
|
y = global.idealborder[2] + 20;
|
|
21
|
gravity = 0;
|
|
22
|
speed = 0;
|
|
23
|
sprite_index = spr_frogbullet_stop;
|
|
24
|
image_angle = 180;
|
|
25
|
alarm[0] = 8; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
26
|
if (lazy == 1)
|
|
27
|
alarm[0] = 20; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
28
|
}
|
|
29
|
if (x > (global.idealborder[1] - 15))
|
|
30
|
{
|
|
31
|
active = 0;
|
|
32
|
side = 3;
|
|
33
|
x = global.idealborder[1] - 20;
|
|
34
|
gravity = 0;
|
|
35
|
speed = 0;
|
|
36
|
sprite_index = spr_frogbullet_stop;
|
|
37
|
image_angle = 90;
|
|
38
|
alarm[0] = 8; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
39
|
if (lazy == 1)
|
|
40
|
alarm[0] = 20; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
41
|
}
|
|
42
|
if (y > (global.idealborder[3] - 15))
|
|
43
|
{
|
|
44
|
active = 0;
|
|
45
|
side = 0;
|
|
46
|
y = global.idealborder[3] - 20;
|
|
47
|
gravity = 0;
|
|
48
|
speed = 0;
|
|
49
|
sprite_index = spr_frogbullet_stop;
|
|
50
|
image_angle = 0;
|
|
51
|
alarm[0] = 8; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
52
|
if (lazy == 1)
|
|
53
|
alarm[0] = 20; gml_Object_obj_frogbullet_ex_Alarm_0.gml
if (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 36, obj_heart.y, 6);
gravity = 0.16;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x + 15, obj_heart.y + 36, 6);
gravity = 0.16;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x - 26, obj_heart.y + 10, 6);
gravity = 0.16;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x, obj_heart.y - 26, 6);
gravity = 0.16;
gravity_direction = 270;
}
sprite_index = spr_frogbullet_go;
}
active = 1;
|
|
54
|
}
|
|
55
|
}
|