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gml_Object_obj_fx_bgen_Alarm_0

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1
if (attack == 2 || attack == 21 || attack == 22)
2
{
3
    instance_create(obj_floweyx_lefteye.x, obj_floweyx_lefteye.y, obj_eyewarning);
4
    instance_create(obj_floweyx_lefteye.x + obj_floweyx_lefteye.op, obj_floweyx_lefteye.y, obj_eyewarning);
5
}