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gml_Object_obj_gameover_test_pl_Keyboard_32

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1
spaces += 1;
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if (spaces >= 50)
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{
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    i = 0;
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    repeat (99)
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    {
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        global.failure[i] = 0;
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        i += 1;
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    }
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    global.attacktype = 30;
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    global.testhp = 20;
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    global.testinv = 0;
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    global.healno = 6;
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    room_goto(room_first);
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}