scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10));(0, 0, 0, 0, 0);
scr_npc_animscr_npc_animtt = 0; if (myinteract == 3) { if (instance_exists(OBJ_WRITER)) { image_speed = 0.2; if (OBJ_WRITER.halt != 0) tt = 1; } else { tt = 1; } } if (tt == 1) { image_speed = 0; image_index = 0; }();
if (con == 1 && instance_exists(OBJ_WRITER) == 0)
{
snd_play(snd_mysterygo);
x = -100;
y = -100;
con = 2;
visible = false;
}