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gml_Object_obj_glowshroompuzzle_Create_0

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1
obj_glowshroom.glow = 1;
2
obj_glowshroom.image_index = 1;
3
solvent = 0;
4
if (global.flag[270 glowshrooms_on] == 1)
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    solvent = 1;
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if (global.plot > 117)
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    solvent = 1;
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if (solvent == 1)
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{
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    obj_glowshroom.glow = 0;
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    obj_glowshroom.image_index = 0;
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}
13
glowtotal = 0;