Undertale script viewer

← back to main script listing

gml_Object_obj_greatdog_Alarm_6

(view raw script w/o annotations or w/e)
1
mycommand = round(random(100));
2
global.border = 6;
3
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
4
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;