Undertale script viewer

← back to main script listing

gml_Object_obj_greatdogbody_Draw_0

(view raw script w/o annotations or w/e)
1
g = 0;
2
if (instance_exists(obj_greatdog))
3
{
4
    if (obj_greatdog.dogignore <= 2)
5
    {
6
        draw_self_custom_x(0, 999, 0, 250);
7
        g = 1;
8
    }
9
}
10
if (g == 0)
11
    draw_sprite_part_ext(sprite_index, image_index, 43, 0, 17, (250 - y) / image_yscale, x + (44 * image_xscale), y, image_xscale, image_yscale, c_white, 1);