1 |
if (global.mnfight != 2) |
2 |
movement = 0; |
3 |
else if (movement == 0) |
4 |
movement = 1; |
5 |
global.invc -= 1; |
6 |
if (global.invc > 0 || obj_battlecontroller.runaway == 1) |
7 |
{ |
8 |
image_speed = 0.5; |
9 |
} |
10 |
else |
11 |
{ |
12 |
image_index = 0; |
13 |
image_speed = 0; |
14 |
} |
15 |
charge -= 1; |
16 |
if (shot == 1 && control_check_pressed(0) && global.mnfight == 2) |
17 |
{ |
18 |
if (instance_number(obj_heartshot) == 0 || charge < 0) |
19 |
{ |
20 |
charge = 14; |
21 |
instance_create(x + 4, y + 2, obj_heartshot); |
22 |
snd_play(snd_heartshot); |
23 |
} |
24 |
} |
25 |
if (sprite_index == spr_confuseheart) |
26 |
image_angle += 6; |
27 |
if (confuse == 1 && global.mnfight == 2) |
28 |
{ |
29 |
if (x < (obj_lborder.x + 8)) |
30 |
x = obj_lborder.x + 8; |
31 |
if (y < (obj_uborder.x + 8)) |
32 |
y = obj_uborder.x + 8; |
33 |
if (x > (obj_rborder.x - 8)) |
34 |
x = obj_rborder.x - 8; |
35 |
if (y > (obj_dborder.y - 8)) |
36 |
y = obj_dborder.y - 8; |
37 |
} |
38 |
if (movement == 11) |
39 |
{ |
40 |
vspeed = 0; |
41 |
if (obj_time.up) |
42 |
y -= global.sp; |
43 |
if (obj_time.down) |
44 |
y += global.sp; |
45 |
if (obj_time.left) |
46 |
{ |
47 |
if (jumpstage == 1 && hspeed == 0) |
48 |
{ |
49 |
jumpstage = 2; |
50 |
hspeed = -6; |
51 |
} |
52 |
} |
53 |
} |
54 |
if (movement == 12) |
55 |
{ |
56 |
hspeed = 0; |
57 |
if (obj_time.left) |
58 |
x -= global.sp; |
59 |
if (obj_time.right) |
60 |
x += global.sp; |
61 |
if (obj_time.down) |
62 |
{ |
63 |
if (jumpstage == 1 && vspeed == 0) |
64 |
{ |
65 |
jumpstage = 2; |
66 |
vspeed = 6; |
67 |
} |
68 |
} |
69 |
} |
70 |
if (movement == 13) |
71 |
{ |
72 |
vspeed = 0; |
73 |
if (obj_time.up) |
74 |
y -= global.sp; |
75 |
if (obj_time.down) |
76 |
y += global.sp; |
77 |
if (obj_time.right) |
78 |
{ |
79 |
if (jumpstage == 1 && hspeed == 0) |
80 |
{ |
81 |
jumpstage = 2; |
82 |
hspeed = 6; |
83 |
} |
84 |
} |
85 |
} |
86 |
if (jumpstage == 2 && movement == 2) |
87 |
{ |
88 |
if (global.osflavor == 1) |
89 |
{ |
90 |
if (keyboard_check_direct(vk_up) == 0 && vspeed <= -1) |
91 |
vspeed = -1; |
92 |
} |
93 |
if (global.osflavor != 1) |
94 |
{ |
95 |
if (obj_time.up == 0 && vspeed <= -1) |
96 |
vspeed = -1; |
97 |
} |
98 |
if (vspeed > 0.5 && vspeed < 8) |
99 |
vspeed += 0.6; |
100 |
if (vspeed > -1 && vspeed <= 0.5) |
101 |
vspeed += 0.2; |
102 |
if (vspeed > -4 && vspeed <= -1) |
103 |
vspeed += 0.5; |
104 |
if (vspeed <= -4) |
105 |
vspeed += 0.2; |
106 |
} |
107 |
if (jumpstage == 2 && movement == 11) |
108 |
{ |
109 |
if (global.osflavor == 1) |
110 |
{ |
111 |
if (keyboard_check_direct(vk_left) == 0 && hspeed <= -1) |
112 |
hspeed = -1; |
113 |
} |
114 |
if (global.osflavor != 1) |
115 |
{ |
116 |
if (obj_time.left == 0 && hspeed <= -1) |
117 |
hspeed = -1; |
118 |
} |
119 |
if (hspeed > 0.5 && hspeed < 8) |
120 |
hspeed += 0.6; |
121 |
if (hspeed > -1 && hspeed <= 0.5) |
122 |
hspeed += 0.2; |
123 |
if (hspeed > -4 && hspeed <= -1) |
124 |
hspeed += 0.5; |
125 |
if (hspeed <= -4) |
126 |
hspeed += 0.2; |
127 |
} |
128 |
if (jumpstage == 2 && movement == 12) |
129 |
{ |
130 |
if (global.osflavor == 1) |
131 |
{ |
132 |
if (keyboard_check_direct(vk_down) == 0 && vspeed >= 1) |
133 |
vspeed = 1; |
134 |
} |
135 |
if (global.osflavor != 1) |
136 |
{ |
137 |
if (obj_time.down == 0 && vspeed >= 1) |
138 |
vspeed = 1; |
139 |
} |
140 |
if (vspeed < -0.5 && vspeed > -8) |
141 |
vspeed -= 0.6; |
142 |
if (vspeed < 1 && vspeed >= -0.5) |
143 |
vspeed -= 0.2; |
144 |
if (vspeed < 4 && vspeed >= 1) |
145 |
vspeed -= 0.5; |
146 |
if (vspeed >= 4) |
147 |
vspeed -= 0.2; |
148 |
} |
149 |
if (jumpstage == 2 && movement == 13) |
150 |
{ |
151 |
if (global.osflavor == 1) |
152 |
{ |
153 |
if (keyboard_check_direct(vk_right) == 0 && hspeed >= 1) |
154 |
hspeed = 1; |
155 |
} |
156 |
if (global.osflavor != 1) |
157 |
{ |
158 |
if (obj_time.right == 0 && hspeed >= 1) |
159 |
hspeed = 1; |
160 |
} |
161 |
if (hspeed < -0.5 && hspeed > -8) |
162 |
hspeed -= 0.6; |
163 |
if (hspeed < 1 && hspeed >= -0.5) |
164 |
hspeed -= 0.2; |
165 |
if (hspeed < 4 && hspeed >= 1) |
166 |
hspeed -= 0.5; |
167 |
if (hspeed >= 4) |
168 |
hspeed -= 0.2; |
169 |
} |
170 |
if (ignore_border == 0 && instance_exists(obj_sansb_body) && global.mnfight == 2) |
171 |
{ |
172 |
if (x < (global.idealborder[0] + 4)) |
173 |
{ |
174 |
x = global.idealborder[0] + 4; |
175 |
event_user(7); |
176 |
if (hspeed < 0) |
177 |
hspeed = 0; |
178 |
if (movement == 13) |
179 |
jumpstage = 1; |
180 |
} |
181 |
if (y < (global.idealborder[2] + 4)) |
182 |
{ |
183 |
y = global.idealborder[2] + 4; |
184 |
event_user(7); |
185 |
if (vspeed < 0) |
186 |
vspeed = 0; |
187 |
if (movement == 12) |
188 |
jumpstage = 1; |
189 |
} |
190 |
if (x > (global.idealborder[1] - 16)) |
191 |
{ |
192 |
x = global.idealborder[1] - 16; |
193 |
event_user(7); |
194 |
if (hspeed > 0) |
195 |
hspeed = 0; |
196 |
if (movement == 11) |
197 |
jumpstage = 1; |
198 |
} |
199 |
if (y > (global.idealborder[3] - 16)) |
200 |
{ |
201 |
y = global.idealborder[3] - 16; |
202 |
event_user(7); |
203 |
if (vspeed > 0) |
204 |
vspeed = 0; |
205 |
if (movement == 2) |
206 |
jumpstage = 1; |
207 |
} |
208 |
} |
209 |
if (instance_exists(obj_battlecontroller)) |
210 |
{ |
211 |
if (obj_battlecontroller.runaway == 1 && x < -20) |
212 |
{ |
213 |
if (instance_exists(obj_unfader) == 0) |
214 |
instance_create(0, 0, obj_unfader); |
215 |
if (x < -60) |
216 |
{ |
217 |
if (global.flag[15 in_battle] == 0) |
218 |
{ |
219 |
caster_stop(global.batmusic); |
220 |
caster_free(global.batmusic); |
221 |
} |
222 |
room_goto(global.currentroom); |
223 |
} |
224 |
} |
225 |
} |