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gml_Object_obj_heartdefeated_Alarm_3

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1
iniwrite = ossafe_ini_open("undertale.ini");
2
gs = ini_read_real("General", "Gameover", 0);
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ini_write_real("General", "Gameover", gs + 1);
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ossafe_ini_close();
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ossafe_savedata_save();
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if (gs == 0)
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    msgnum = 0;
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if (gs > 0 && global.kills == 0)
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    msgnum = 100 + floor(random(8));
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if (gs > 0)
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    msgnum = 200 + floor(random(5));
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if (global.flag[272 geeettttttt_dunked_on] == 1)
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    msgnum = 300;
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event_user(1);