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gml_Object_obj_hg_debris_Create_0

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1
side = choose(0, 1, 2, 3);
2
if (side == 0)
3
{
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    x = random(room_width + 160) - 80;
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    y = room_height + 80;
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}
7
if (side == 1)
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{
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    x = random(room_width + 160) - 80;
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    y = -80;
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}
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if (side == 2)
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{
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    y = random(room_height + 160) - 80;
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    x = -80;
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}
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if (side == 3)
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{
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    y = random(room_height + 160) - 80;
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    x = room_width + 80;
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}
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size = 2;
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friction = -0.3;
24
move_towards_point(room_width / 2, room_height / 2, 2);