Undertale script viewer

← back to main script listing

gml_Object_obj_holeup2_Alarm_2

(view raw script w/o annotations or w/e)
1
obj_mainchara.visible = true;
2
obj_mainchara.vspeed = 0;
3
global.interact = 0;
4
global.phasing = 0;
5
obj_solidparent.solid = 1;