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gml_Object_obj_holeup_Collision_1576

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1
if (global.phasing == 0 && global.interact == 0)
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{
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    global.interact = 4;
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    global.phasing = 1;
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    alarm[0] = 10;
gml_Object_obj_holeup_Alarm_0.gml

global.facing = 0; obj_mainchara.visible = false; obj_mainchara.vspeed = -10; obj_solidparent.solid = 0; alarm[2] = 41;
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}