1 |
if (on == 1) |
2 |
{ |
3 |
if (parent.x != parent.xprevious) |
4 |
{ |
5 |
hspeed = parent.x - parent.xprevious; |
6 |
if (hspeed > 0) |
7 |
hspeed += friction; |
8 |
if (hspeed < 0) |
9 |
hspeed -= friction; |
10 |
} |
11 |
y = parent.y - relative; |
12 |
} |
13 |
if (x < (parent.x - 2) && on == 1) |
14 |
{ |
15 |
on = 0; |
16 |
hspeed = -4; |
17 |
fall = 1; |
18 |
g = instance_create(x, y, obj_failuredog); |
19 |
g.fally = parent.y + 30; |
20 |
g.fall = fall; |
21 |
g.friction = friction; |
22 |
g.hspeed = hspeed; |
23 |
instance_destroy(); |
24 |
} |
25 |
if (x > (parent.x + 18) && on == 1) |
26 |
{ |
27 |
hspeed = 4; |
28 |
on = 0; |
29 |
fall = 6; |
30 |
g = instance_create(x, y, obj_failuredog); |
31 |
g.friction = friction; |
32 |
g.fally = parent.y + 30; |
33 |
g.fall = fall; |
34 |
g.hspeed = hspeed; |
35 |
instance_destroy(); |
36 |
} |