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gml_Object_obj_hotland_rededge_Draw_0

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siner += 1;
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for (i = 0; i < image_yscale; i += 1)
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{
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    if (i == 0)
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        draw_sprite_ext(spr_hotland_rededge_top, image_index, x, y + (i * 40), 1, 1, 0, c_white, abs(sin(siner / 16)));
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    if (i > 0)
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        draw_sprite_ext(sprite_index, image_index, x, y + (i * 40), 1, 1, 0, c_white, abs(sin(siner / 16)));
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}