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gml_Object_obj_iceconveyorbelt_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite(spr_silo2, 0, obj_silo1.x + 58, obj_silo1.y + 68);
2
draw_sprite(sprite_index, image_index, x, y);
3
if (stage == 1)
4
{
5
    draw_sprite(spr_iceblock, 0, x + icex, y - 30);
6
    icex += 0.5;
7
}