myinteract = 0;
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10));();
caster_free(all);
global.currentsong = caster_load("music/dogroom.ogg");
caster_loop(global.currentsong, 0.8, 1);
image_speed = 0.1;