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gml_Object_obj_iceroom_fakedog_Step_0

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1
if (myinteract == 1)
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{
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    global.interact = 1;
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    alarm[0] = 1;
gml_Object_obj_iceroom_fakedog_Alarm_0.gml

myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; if (global.flag[261 interacted_fakedog] == 0) { global.msg[0] =
* (You tried to pet the dog,Delay 11
but it collapsed into a
pile of fluff...)Wait for input
scr_gettext("obj_iceroom_fakedog_64")
; global.msg[1] =
* (Seems like it was actually
just a dog-shaped husk of
dog residue.)Wait for inputClose MessageClose Message
scr_gettext("obj_iceroom_fakedog_65")
; global.flag[261 interacted_fakedog] = 1; sprite_index = spr_tobdog_pile; } else { global.msg[0] =
* (It's a pile of dog residue.)Wait for inputClose MessageClose Message
scr_gettext("obj_iceroom_fakedog_71")
; } mydialoguer = instance_create(0, 0, obj_dialoguer);
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    myinteract = 2;
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}
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if (myinteract == 3)
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{
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    if (instance_exists(mydialoguer) == 0)
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    {
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        global.interact = 0;
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        myinteract = 0;
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    }
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}