1 | draw_sprite_ext(spr_iceblock_bottom, 0, x, y, image_xscale, image_yscale, 0, c_white, (1 - whitepro) * image_alpha); |
2 | draw_sprite_ext(spr_iceblock_white, 0, x, y, image_xscale, image_yscale, 0, c_white, whitepro * image_alpha); |
3 | timer += 1; |
4 | if (timer < 30) |
5 | x += 3; |
6 | if (timer == 30) |
7 | gravity = 0.3; |
8 | if (timer == 52) |
9 | { |
10 | snd_play(snd_vaporized); |
11 | gravity = 0; |
12 | vspeed = 0; |
13 | } |
14 | if (timer >= 53) |
15 | { |
16 | instance_create((x - 19) + random(38), y, obj_steamplume2); |
17 | whitepro += 0.05; |
18 | image_yscale -= 0.03; |
19 | y += 0.5; |
20 | if (image_yscale < 0.3) |
21 | image_alpha -= 0.1; |
22 | } |
23 | if (image_yscale < 0.01) |
24 | d = 1; |
25 | if (timer >= 90) |
26 | d = 1; |
27 | if (d == 1) |
28 | { |
29 | x = -30; |
30 | y = ystart + floor(random(22)); |
31 | whitepro = 0; |
32 | timer = -10; |
33 | d = 0; |
34 | image_xscale = 1; |
35 | image_yscale = 1; |
36 | whitepro = 0; |
37 | gravity = 0; |
38 | hspeed = 0; |
39 | vspeed = 0; |
40 | image_alpha = 1; |
41 | } |