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gml_Object_obj_incendiary_Alarm_0

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1
if (number < 12)
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{
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    bomb2 = instance_create((x + random(8)) - 4, y - 18, obj_incendiary);
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    if (instance_exists(bomb2))
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    {
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        bomb2.hspeed = hspeed;
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        bomb2.number = number + 1;
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        bomb2.dmg = dmg;
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    }
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}