1 | if (number < 12) |
2 | { |
3 | bomb2 = instance_create((x + random(8)) - 4, y - 18, obj_incendiary); |
4 | if (instance_exists(bomb2)) |
5 | { |
6 | bomb2.hspeed = hspeed; |
7 | bomb2.number = number + 1; |
8 | bomb2.dmg = dmg; |
9 | } |
10 | } |