Undertale script viewer

← back to main script listing

gml_Object_obj_insanesq_Draw_0

(view raw script w/o annotations or w/e)
1
repeat (no)
2
{
3
    draw_set_color(c_white);
4
    ossafe_fill_rectangle(targetx + random(w), targety + random(h), targetx + random(w), targety + random(h));
5
    draw_set_color(c_black);
6
    ossafe_fill_rectangle(targetx + random(w), targety + random(h), targetx + random(w), targety + random(h));
7
}